Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The leaders of the elves do not fall sallow and frail with age. Rather, it is then that they grow to their true potential. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | Elvish Lord |
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Advances to: | |
Cost: | 60 |
HP: | 63 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Elvish High Lord |
Abilities: |
sword blade | 10 - 4 melee | ||
faerie fire arcane | 7 - 5 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Flat | 1 | 40% |
Frozen | 2 | 30% |
Unwalkable | 99 | 20% |
بُسْتان الفُطر | 2 | 50% |
تلال | 2 | 50% |
جبال | 3 | 60% |
جبال منيعة | 99 | 30% |
رمال | 2 | 30% |
ساحلي | 2 | 30% |
غابة | 1 | 70% |
قرية | 1 | 60% |
قصر | 1 | 60% |
كهف | 3 | 30% |
مستنقع | 2 | 30% |
مياه ضحلة | 3 | 20% |
مياه عميقة | 99 | 20% |